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[AUTO](VC):When it attacks, put up to one card from the top of your deck as an equip gauge into each of your rear-guards face down. This unit gets [Power]+5000 until end of that battle for each of your rear-guards.
[ACT](VC):COST [Discard five equip gauges], three of your rear-guards in the front row get [Power]+5000 until end of turn, and if your opponent has four or less damage, deal one damage to your opponent's vanguard.
[ACT](VC):COST [Counter Blast (1), put one of your rear-guards into the soul], search your deck for up to one card with the same card name as the card you put into the soul as the cost, call it to (RC), until end of turn, this unit and that unit gets [Power]+10000, and shuffle your deck.
[AUTO](VC):When its attack hits, COST [Soul Blast (2)], [Stand] one of your rear-guards, choose one of your opponent's rear-guards, and retire it.
[ACT](VC)[1/Turn]:COST [Counter Blast (2)], choose five of your rear-guards, [Stand] them, they get [Power]+5000 until end of turn, choose all of your opponent's units, [Rest] them, and they get [Power]-5000 until end of your opponent's next turn.
[ACT](VC)[1/Turn]:COST [Put a grade 2 or less rear-guard into your soul] This unit gets [Power]+5000 for each of your opponent's [Rest] units until end of turn.
[AUTO](VC/RC):When it attacks a vanguard, COST [Soul Blast (1) & retire one of your other rear-guards], choose one of your opponent's rear-guards in the front row, and retire it. This unit gets [Power]+10000 until end of that battle for each card in the equip gauge of the rear-guard that was retired for the cost.
[AUTO](VC/RC):When placed, this unit gets [Power]+10000 until end of turn.
[AUTO](RC):At the beginning of your main phase, COST [put this unit into your soul], search your deck for up to one "Juggernaut Maximum", call it to (RC), and shuffle your deck.
[AUTO](VC/RC):When placed from hand, call up to two cards from your soul to (RC) at [Rest], and if this unit is in (VC), during that turn, this unit gets the original [Power] of all units called by this effect.
When acquired, put this marker on your (VG) or (RG), and the unit on this circle gets +10000 during your turn!
When acquired, put this marker as a new front row (RC), and the unit on this (RC) gets +10000 power during your turn! (Add it to the left of your front row's left (RC) first, then the right of your front row's right (RC). After that, alternate between left and right)
When acquired, add this marker to your hand! (You can only call it to (GC))
[AUTO][GC]: When placed, [COST][discard a card from your hand], and one of your units cannot be hit until end of that battle.
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